You can make the Zoom ratio up to 24:1, which sets 24 pixels equal to one sample, and a menu command snaps the cursor to the nearest sample. For example, sample-accurate editing is now supported with the enhanced Time Zoom feature and the ability to snap to a specific sample. Most of the improvements in the interface are not obvious until you begin to use the editor to do real work. The main screen in Forge 6 looks pretty much the same, as did Forge 5. While I didn’t put a stopwatch to the editing functions while preparing this review, I can tell you that those numbers look reasonable against what I observed while editing in Forge 6. A quick look at the comparison between Forge 5 and Forge 6 from Sonic Foundry’s website will give you an idea of what to expect. But given Forge’s popularity, this is a welcome addition indeed and makes the program far more useful in a pressurized production environment. In fairness, there are several other editors on the market that perform non-destructive editing and are equally as quick, notably CoolEdit and ProTools. Version 6 just does the cut and is immediately ready to go again. The previous release of Forge (version 5) was reasonably quick, but deleting sections of a long recording caused a noticeable pause, while the program wrote a new audio file and re-built the waveform display. Since the program now simply writes these little pointers to the disk file instead of re-writing parts of the original audio itself, it’s far more responsive. By taking this approach, Sound Forge performs edits noticeably faster than earlier versions. This makes Undo operations much more flexible - Forge offers an unlimited number of undo’s, with the caveat that undo files take up disk space, so if you run out of space then you’ll not be able to further edit your recording. The to be deleted section is not actually deleted. On playback the program skips over that section, but it’s still there on the disk. For example, when you delete a part of the audio, the program sets pointers at the beginning and end of the deleted section. Non-destructive editing basically means that you can edit your audio file as you like, while the original recording remains untouched on the hard disk until you save (or in Forge-speak, “render”) to disk.
![sound forge 6 sound forge 6](https://imag.malavida.com/mvimgbig/download-fs/sound-forge-888-3.jpg)
![sound forge 6 sound forge 6](https://m.media-amazon.com/images/I/51EX2BRFXFL._AC_.jpg)
#SOUND FORGE 6 FULL#
Most importantly, it now implements full non-destructive editing and does so in RAM, so editing operations are now lightning-fast.ĭON’T CRUSH THAT AUDIO, HAND ME THE PLIERS With the introduction of version 6.0, this well-known audio editor now sports several worthwhile new features, nearly all of which simply make Forge work faster. While it wasn’t the fastest stereo editor in my arsenal, it did nearly everything well.
![sound forge 6 sound forge 6](https://d29rinwu2hi5i3.cloudfront.net/article_media/287c0300-837a-4f53-826c-7ee29f7fa3cb/sound-forge-pro-13-suite-exclusive-addons-screenshot-int.jpg)
Personally, I thought Forge was pretty much complete. In addition to being the company’s flagship audio product, Sound Forge has been one of the most popular stereo editors on the Wintel platform for several years. For most of us, Sonic Foundry’s Sound Forge needs no introduction.